It’s recommended to use same SDK version components in same file, so I skin a button in Flex SDK 4 using only Spark components.
In Halo we use to add an icon to a button using icon property:
<mx:Button width="120"
icon="@Embed(source=’ico/add-blue.gif’)"
[...]
Now Flash Builder 4 and Flex SDK 4 are available, so we can play around in beta version.
As you probably already know there are same changes regarding skinning from Halo to Spark, I search the web, I read the manual and I think that I got some skills .
It will be a series of [...]
In the previous article I explained how to create a horizontally resizable canvas. In this second part we will implement also the vertical resize functionality.
Taking into account that we have the previous article to implement this new functionality will not be a hassle. All we have to do is to duplicate some UIs, methods, events [...]
Today I found a way to remove the “black line” of a tree which has drag and drop functionality enabled. I did that by skinning. Searching through the help I’ve been crossing over a property named “dropIndicatorSkin” where (as its name is suggesting) the drop line is drawn. So I just re-skinned it.
Here is the [...]