In a previous article I explained how to use FIVe3D with Flex and because fl.motion is not included into the Flex Framework we had to find out a workaround. I commented out the lines that referenced fl.motion but Kelvin Luck found another way: “copy the classes from Flash CS3 Actionscript framework into the project”. So [...]
For some time I’ve been planning to use FIVe3D of Mathieu Badimon, in Flex, not in Flash. I’ve been trying to make it work but no success ’till now.
After more than 4, 5 tries, I’ve managed to take the example from the FIVe3D framework and implemented it in Flex. It was not an easy task [...]