Now that MAX 2011 Conference is started, Adobe just launched the Flash Player 11 and AIR 3. Take a look at the features introduced by each of them.
Flash Player 11 features
Native 64-bit support (Flash Player desktop)
Stage 3D accelerated graphics rendering
Adobe Flash Access content protection support for mobile
Native JSON (JavaScript Object Notation) support
G.711 audio compression for [...]
In the previous article Apple let us know that they are relaxing the App Store Review Guidelines. This is great moment and Adobe could not miss it. Adobe’s Packager for iPhone is already available in the Flash Professional CS5 and Adobe is resuming development on it.
Although this is a big step forward, Appleās restriction on [...]
Previously Apple restricted the application development for iPod, iPhone & iPad and excluded a number of technologies like Unity, Titanium, MonoTouch, and Flash CS5, but no limited to these.
See the following articles that explains the limitations:
http://www.zdnet.com/blog/apple/apple-puts-another-nail-into-flashs-coffin/6554
http://www.mikechambers.com/blog/2010/04/20/on-adobe-flash-cs5-and-iphone-applications/
As a result to this restrictions Adobe has stopped the development for the iPhone.
Apple implied about Adobe…
They are lazy. [...]
Kevin Lynch was speaking about the future of the Internet, Flash & HTML5 at Web 2.0 Expo and one of the many interesting things he said is this:
The technology issue, I think, Apple actually have with us is not that it doesn’t work, is that it does work.
The whole interview is great and I encourage [...]
Yesterday Steve Jobs posted an article on their website named Thoughts on flash where he expresses his motives for banning Adobe’s well known runtimes from any of their products. In response to Steve’s article, Kevin Lynch from Adobe, in his Moving forward article, stated that Adobe is moving forward concentrating on the Android platform. In [...]