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	<title>Comments on: How To Use FIVe3D And Tweening in Flex</title>
	<atom:link href="http://www.flexer.info/2008/06/19/how-to-use-five3d-and-tweening-in-flex/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flexer.info/2008/06/19/how-to-use-five3d-and-tweening-in-flex/</link>
	<description>flex developers web corner</description>
	<pubDate>Fri, 21 Nov 2008 21:24:04 +0000</pubDate>
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		<title>By: Gavin</title>
		<link>http://www.flexer.info/2008/06/19/how-to-use-five3d-and-tweening-in-flex/#comment-613</link>
		<dc:creator>Gavin</dc:creator>
		<pubDate>Fri, 15 Aug 2008 15:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.flexer.info/?p=209#comment-613</guid>
		<description>Do you know of any way to change the pivot(rotation) point or a Sprite3D object? Everything wants to rotate around a middle point.

I'm trying to add a number of objects to a scene and rotate them individually but on an edge axis. I'm hoping he'll have documentation available soon, it's been tough to find information on the class.</description>
		<content:encoded><![CDATA[<p>Do you know of any way to change the pivot(rotation) point or a Sprite3D object? Everything wants to rotate around a middle point.</p>
<p>I&#8217;m trying to add a number of objects to a scene and rotate them individually but on an edge axis. I&#8217;m hoping he&#8217;ll have documentation available soon, it&#8217;s been tough to find information on the class.</p>
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		<title>By: Andrei Ionescu</title>
		<link>http://www.flexer.info/2008/06/19/how-to-use-five3d-and-tweening-in-flex/#comment-308</link>
		<dc:creator>Andrei Ionescu</dc:creator>
		<pubDate>Thu, 19 Jun 2008 12:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.flexer.info/?p=209#comment-308</guid>
		<description>Erick, I tried what you said and of course if you lower the frame rate the transition will be jerky but the processor will have less work to do and if you will rise the frame rate the transition will be smoother but the processor will have more load. That is because everything in flash player is based on the frame rate.</description>
		<content:encoded><![CDATA[<p>Erick, I tried what you said and of course if you lower the frame rate the transition will be jerky but the processor will have less work to do and if you will rise the frame rate the transition will be smoother but the processor will have more load. That is because everything in flash player is based on the frame rate.</p>
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	<item>
		<title>By: Erick Wilder</title>
		<link>http://www.flexer.info/2008/06/19/how-to-use-five3d-and-tweening-in-flex/#comment-307</link>
		<dc:creator>Erick Wilder</dc:creator>
		<pubDate>Thu, 19 Jun 2008 11:25:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.flexer.info/?p=209#comment-307</guid>
		<description>Hi, just try a simple test: make your SWF with a low frame-rate and test it with the Tween frameworks above.</description>
		<content:encoded><![CDATA[<p>Hi, just try a simple test: make your SWF with a low frame-rate and test it with the Tween frameworks above.</p>
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